But Poly Bridge 2 does it, and does it all in style. That can be an incredibly difficult thing to do in a game, while still making it challenging and interesting. I love how silly you can be, and the way the game gives you a puzzle with an open ended solution. I mean, just look at this solution I found online! Cheesed it! Here you can see all sorts of wild and wacky approaches to bridge building. There's so many potential solutions to the same problem, and once you complete a level you can see your spot on the leaderboard as well as a gallery of replays other players have uploaded. It's so soothing and friendly, which suits the game because there's a really solid community behind it. So is the music! Poly Bridge has possibly my favourite game soundtrack ever, and I'm so glad Poly Bridge 2 has kept it, and added some new tracks. I'm so glad they kept that look, because it's beautiful, and to me it's a big part of my connection to the game. It keeps all the charm of the first Poly Bridge, while adding an extra bit of flair. While the build screen is fairly basic, the simulation is all style. But if everything is going to fall apart, at least it looks very good doing so. ![]() ![]() Progressively deleting more and more parts of your bridge to try and make it cheaper is the second half of the fun… until the whole thing comes crashing down. But giving it a red hot go is half the fun. Like hydraulics, springs are basically an extra thing I personally don't know how to predict or use properly. Springs have also been added to give you some extra bouncy fun. The game now highlights where the first break in your bridge is, to help you know what needs attention. But thankfully Poly Bridge 2 has some new features to help you along. But building a sturdy bridge that's under budget? Sometimes it feels nearly impossible - this game can get hard. One of the great things about Poly Bridge is that you can use any solution you want - as long as it works.Įach level has a budget, and notes if you complete it under budget or with no breaks. You'll often need to be using hydraulics to move pieces around, too. ![]() There's also planes and boats to avoid, and sometimes multiple target points to hit. Some will be slow and heavy, or zippy and light! You'll need to keep this in mind as you're building, because the type of vehicle can change what's possible for you and your bridge. There's a whole bunch of various vehicles which move and behave differently. But, like all good puzzle games, what starts simple can quickly become very complicated. Get everyone where they're going and you've technically passed the level. You build a bridge by placing different materials on a schematic, then run the simulation to see if your bridge can carry the vehicle to its destination. Poly Bridge 2 follows the footsteps of the previous game very closely. ![]() Now Dry Cactus, the New Zealand studio behind the indie smash, has gifted us with more haphazard bridge madness, in Poly Bridge 2. And in my exploration I found that I was totally right the first time - I am bad at building bridges. I never really thought of myself as capable of building a really great bridge, until the brilliant puzzle game Poly Bridge showed me that maybe I was wrong to not explore such a dream.
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